static void
gsk_gl_renderer_clear_tree (GskGLRenderer *self)
{
- int removed_textures;
-
if (self->gl_context == NULL)
return;
ops_reset (&self->op_builder);
- removed_textures = gsk_gl_driver_collect_textures (self->gl_driver);
-
#ifdef G_ENABLE_DEBUG
+ int removed_textures = gsk_gl_driver_collect_textures (self->gl_driver);
GSK_RENDERER_NOTE (GSK_RENDERER (self), OPENGL, g_message ("Collected: %d textures", removed_textures));
+#else
+ gsk_gl_driver_collect_textures (self->gl_driver);
#endif
}